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Angels Incarnate Guide

Deviation Actions

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Overview
Name: Angels Incarnate
Successor Chapter of: Blood Angels and Dark Angels.
Strength: 1000 active Astartes, 2500 on leave. 3000 Adeptus Sororitas support personnel.
Primarchs: Sanguinius and Lion El'Johnson
Chapter Master: Primus Deus
Fortress-Monastery: Angelicus Shrine
Colours: Gold, Dark Angels Green, Blood Angels Red.
Speciality: Juggernaut Advances
Battle Cry: "For the Lion! For the Angel! For The Emperor!"

The Angels Incarnate are a very new chapter, founded, or rather made, in the final moments of the Battle for Quesra, the world which the 5th company of the Blood Angels and the 4th company of the Dark Angels, and their administrative and supporting units that follow a typical Astartes strike force.
The chapter has yet to be accepted by the Emperor, who seems to be deliberating whether or not to approve of the chapter's actions. By seceding from their own chapters, the Angels Incarnate have now classified themselves as renegade deserters. It is only because they are within striking, and supportive, distance of Cadia that the chapter does not see itself questioned for traitorous conduct.
There is a global hatred of Chaos and Demons on Quesra and its moons. Even the slightest signs of showing yourself to be aligned to Chaos or Demons will have you lynched, beaten, swarmed, shot and burned alive. But there have, however, been reports of Chaos Space Marines being overcome by "Visions of Angels", which have made the Most Loyal of Heretic Space Marines turn back and devotedly serve the Emperor and pray for forgiveness. Most notable of which is the ex-Chosen nicknamed the "Converted One".
The citizens of Quesra are happy in peacetime. But when the planet has been threatened, there have been countless occasions of the citizens rushing to their local Imperial Guard bases to arm themselves. This is perfectly acceptable because it is compulsory for every civilian to receive basic military training throughout their lives. This results in a large amount of the population being able to pick up their guns and defend their homes. This in turn leads to the Imperial Guard being able to rally a large number of personnel in a short space of time.

Battle for Quesra
A splinter of Hive Fleet Tiamet spiraled off through deep space, and it eventually landed on Ailera. It found vast troves of biomass within the Agri-domes, and it launched its few mycetic spores before the remains of the Bio-ship that carried them crash-landed into the Western Agricultural complex. Today, this is known as the Western Waste.
Though the local Blood Angels, Fourth Company, were quick to respond, this threat was further exacerbated by the arrival of the Death Chorus, a ship that had got lost from the main Chaos Fleet during Abbadon's 12th Black Crusade. This ship landed three companies on the moon's surface, creating a major Chaos threat.
The Blood Angels responded by sending out a call for help, that was only heard by the Dark Angels Battle Barge Solarius, but it nevertheless deployed its Fifth Company that it was carrying to further reinforce the moon's defense. The Solarius later fired upon the Death Chorus, crippling the ship and eventually destroying it. The Hulk of Death Chorus was later blasted apart by the God-Cannon of Repatia.
The remains of the Craftworld Anthilos entered the gravitational field of Ailera within a week of the Chaos & Tyranid Assaults.
By this time, the Tyranid Swarm had numbered roughly 30,000. The Dark Angels moved to secure its largest Hives and Spaceports, but the Blood Angels made an invincible advance through its defensive, industrial, and agricultural sectors within the central region. Within an hour, the Chaos forces had lost the better half of what they gained during their advance.
The Chaos forces had made significant advances in the early stages of the invasion, and it was soon dominating the larger part of Ailera. The Tyranid Swarm was rapidly advancing, and there have been reports of hundreds of heretics being eaten alive by the Tyranids.
During the battle, both companies of both chapters worked in perfect co-ordination. It was not an uncommon sight to see a Dark Angel Devastator and Blood Angel Devastator firing from the very same position, at the very same target, often only a few feet away. The Combined Space Marine forces liberated much of Ailera, and they were backed by the local Imperial Guard forces. But there was still a hard core of elite Chaos Marines at the Bastion Incorius, the Planetary Command Center that the Chaos Space Marines had set up.
Then, as the battle entered Week Six, the Blood Angels had made several important ground gains towards the Bastion, with the Dark Angels staying behind to defend any counter-attacks or Tyranid skirmishes.
The Blood Angels were going to make one final juggernaut rush towards the bastion, once the Imperial Guard had blasted it with a volley of artillery. There were many who didn't believe the assault would work.
The assault turned out greatly. Within one hour of the ending of the Imperial Guard Battery, the ground level was secure. Then several Thunderhawk deployments to the roof caught the remaining heretics unawares, and so the final few heretics were easily massacred.
The aftermath of the battle saw a huge crisis. The two chapters, due to huge Warp Storms surrounding the system and its moons, had lost all communication to their respective Chapter Authorities and escape from the system was impossible. So the Space Marines decided to continue to co-operate and the Angels Incarnate chapter was formed.
Notable events:
Monster's Fall – First landing of Tyranid Swarm on Ailera.
Day 1. First Mycetic Spores land on Surface. Bio-ship crash lands into western agricultural sector.
Day 2. Tyranids number around 10,000. Civilian militia arm themselves at all Imperial Guard Bases with consent of the Guardsmen and commanding officers.
Day 6. Western Agricultural sector truly consumed. Now is Western Waste. Tyranids number 300,000, Imperial Forces number 6,000,000,000 (with armor and air units). Tyranids begin Assault of Atlantic Hive.
Day 14. Tyranids spread to most of surface of Ailera. Genestealers infiltrate Nova York Spaceport. Angels Incarnate make exterminatory assaults on Bio-ship wreck.

Descent of Angels – Dark Angels Landing and merging of 4th Blood Angels and 5th Dark Angels companies. It was by this action that the Angels Incarnate, and Quesra, is existent today.

Assault on Bastion Incorus – Final engagement of the Battle for Quesra. The 4th company of the Black Legion was more or less annihilated. There are rumors that the "Converted One" is the last survivor of this company, and the whole Chaos force, today.
By this time only half of 5th company of Chaos was alive, and 6th company was heavily wounded and combat ineffective.
0300. Chaos forces withdrew to the main citadel. All defensive lines of the bastion were manned and active.
0630. Blood Angels Assault on the Bastion begins. Blood Angels gain huge amounts of ground, with little casualties. 54th, 68th, 81st regiments of Imperial Guard and General Quinn's 64th Airborne Division move into surrounding area and batter the citadel walls with artillery.
0700. Blood Angels break through Chaos defense and capture artillery positions. Eldar forces, 64th Airborne and 54th Regiment move into lower areas of bastion.
0800. 64th Airborne makes Thunderhawk assault/landing onto roof of citadel. Suffer heavy casualties, but heavy artillery on citadel roof is crippled, sabotaged or disabled.
0900. Heavy hand-to-hand and close quarters fighting within mid-lower and mid-upper regions of bastion. Eldar pull back with consent from Blood Angel and Imperial Guard commanders. Most of Chaos 6th company is destroyed.
1000. Most of Bastion secured. Last heretics holed up in former Imperial chapel, now shrine to chaos. All Imperial forces withdraw from citadel.
Sergeant Mark Young of 64th Airborne makes suicide run into chapel, detonating nuclear device. Chaos forces truly annihilated.

Termination of Chaos: Purging after the Battle for Quesra.
Day 1, Week 1. Angels Incarnate begins purging. 6,000 Tyranids and more than 150 rogue or deserted Chaos forces exterminated.
Day 7, Week 1. Heretics resident in Nova York attempt a coup. Angels Incarnate order purging of the spaceport. Local guerillas and resistance engage heretics long enough for Terminators to arrive and exterminate all heretics.
Day 3, Week 2. All heretics purged from Nova York, guerillas and resistance fighters awarded Orders of Sanguinius. Angels Incarnate continue purging of Quesra and moons.
Day 4, Week 2. Tyranids attempt to make advance through a small gap in Imperial lines. Slaughtered by Angels Incarnate Assault company ambush.
Day 6, Week 3. Last traces of Tyranids exterminated from Ailera.
Day 4, Week 4. Angels Incarnate Land on Repatia to find Genestealers overran Hive Guardian Shield. Unknown Angels Incarnate Brother-Sergeant orders destruction.
Day 6, Week 4. Massive Chaos shrine found in northwest regions of Repatia. Angels Incarnate advance to find remnants of 6th heretics recruiting chaos cultists from local populace. Death duel between Brother-Sergeant Sergei and Chosen Akturus shows defeat of chaos throughout the world, cultists restored to Imperial Church.

Quesra
(Pronounced kehss-rah) Quesra is a small world about half as large as Terra. But its nearby Star is both smaller and closer to Quesra, so it gives the impression of being on Terra. Its orbital duration is longer than that of Terra, which basically means an extra hour in bed for all its civilians. Its spatial-cycle is shorter than that of Terra, so it only takes 300 days to orbit the star. This is also good for the civilians, because it means the year is both easily divisible, and it doesn't drag on and on.
Its three moons, Getora, Ailera and Repatia, serve as moon bases, spaceports, planetary defense bastions, and Agri-dome facilities, once a multitude of minerals have been mined out from its surface. Its lunar defenses are greater than those of Cadia, but still lesser than those of Terra.
After the Battle for Quesra, and the purging of all threats on the planet and its moons, The Space Marines set up a strong base of support from the civilian populace. Now, an Astarte may walk into anywhere and be greeted with cheers, goodwill, and general applause.
Notable landmarks:
Lion's Forge – Huge industrial sector. Supplies jobs to most of Haven. Is fortified by planetary and artillery defenses and is guarded by a full Regiment of the Imperial Guard. Has an Adeptus Mechanicus temple at the center of the district. Manufactures most of the war materiel for the Angels Incarnate and the Quesran Imperial Guard.
Palace of Light – Huge shrine-citadel to the Emperor. Parishes conducted by Astarte Chaplains on leave. There, hundreds of psykers give their lives to the Emperor.
Turris Tutelae – Huge anti-air, short and long range artillery, and planetary defense complex spanning 50 square kilometers, reaching to 2 km in height. Interestingly, a Chaos prisoner of war gave the following description;
"It was a city unto itself. How were we supposed to destroy something that cannot be destroyed? How did they expect us to?"
Nova York Spaceport – Largest spaceport in the subsector. Hosted some of the most brutal close-combat engagements of the chapter's history.
Haven– Huge hive complex that is visible from space. Has Agri-domes and water systems in ready supplies. Most of the Angels Incarnate hail from there.

Moons of Quesra
Quesra has three moons. These are varying in size, but they all serve the purpose to which the Angels Incarnate put them to. These can be anything from Orbital Defense Complexes to massive spaceports.
Getora (pronounced GEH-tor-Ah)
Getora is the smallest of the moons, but it is the closest to the planet, and the first that the people on it made contact with. Therefore, it has seen the most mining activity, and was, incidentally, the first contact with the Quesratians that the Space Marine Legions had.
It has now been mined of all valuable minerals, and serves as the biggest Orbital Defense Complex in the whole sub-sector.
Notable landmarks:
Northbound Base – 5 square kilometer Planetary Defense Cannon facility.
Southbound Base – "Frostyville" – Large Spaceport.
Eastern Ridge – Massive radar and communications array. Responsible for the communication between the moons and the planet.
Little Terra – Abundant plains of natural greenery. The Southern part of it was lost to the Tyranid Swarm during the battle for Quesra.
Angel Peak – Large fortress built on the highest mountain on Getora. Also the site of a large Sanguine Monastery.
Ailera (pronounced Ay-LErah)
Ailera is the second-largest of the three moons, with some small signs of life before its first inter-stellar contact. But most of these were wiped out as the first space flights to it arrived, bearing hundreds of miners. Now, most of the minerals have been extracted, and the quarries now serve as massive Agri-domes.
Notable landmarks:
Western Waste – once the site of a huge quarry turned into an Agri-dome, now a desolate wasteland. The Agri-domes and their contents were consumed by the Tyranid Swarm during the Battle for Quesra.
Garden of Angels – massive Agri-dome complex that spans over 50 kilometers.
Flower Peak – Famous for its Angelicus Rose that grows on its peak, which has been rumored to be planted and blessed by Sanguinius himself. The petals can be made into a drink that may bring the drinker back from near death. They are guarded day and night by the most loyal of Sanguine Monks, often accompanied by several devout Imperial Guard companies.
Guns of the Emperor (colloquially referred to 'The Guns' by the locals.) – Huge interstellar Gun emplacements built right after the Horus Heresy. These same Interplanetary Cannons, then established temporarily for a cheap, fast method of defense, Fired on Abbadon the Despoiler's fleet as it fled back to the Eye of Terror. Should Cadia Fall, when the Black Crusade reaches within 5 light-years of Quesra, these guns will be fast off the firing line.
Bastion Incorius – ruins of the Chaos Space Marine's planetary command center.
Before – It was a city unto itself. Coerced layers of short-range artillery batteries prevented armored or infantry assaults and massive Anti-air Emplacements stopped air assaults.
After – A blackened ruin. No visitors are allowed, because the taint of Chaos has not been fully removed, and the ruin is crumbling to the ground by the day.
Repatia (pronounced Reh-Pah-tEEa)
Repatia is the Largest of the moons, but it is barren and desolate. Several attempts have been made to establish Agri-domes there, but the soil proves tough and infertile, and no precious minerals exist beneath its surface. The moon currently operates as a spaceport of epic proportions.
Notable landmarks:
The God-Cannon – Largest Defensive cannon on the moon. Also a popular tourist attraction. It blew apart the Chaos ship Death Chorus during the Battle for Quesra.
Citadel Imperatorus – Largest Shrine to the Emperor in the sub-sector. Also the local headquarters of the Inquisition.

Quesra System
The planet of Quesra is the fourth in a system of twelve. The layout of the system is as follows;
Quesra Star – local star of the Quesra system.
Gretann – first planet away from the Quesra Star. Has a constantly weak Ork presence due to the extreme heat and cold of the planet.
Arkham – Second Planet outside of Quesra Star. Most easily visible star in Quesran night sky. Contains no traces of mammal life.
Arkham Secundus – Large stellar body that is in direct parallel orbit of Arkham. Contains large deposits of minerals that are constantly growing before the observer's eyes.
Quesra
Rakhen / Baal Tertius – Was originally named Rakhen by the local populace, but was nicknamed Baal ever since the Great Crusade. After the Horus Heresy and the forming of the Angels Incarnate, it was renamed Baal Tertius in honor of the Blood Angels chapter. The Blood Angels have yet to approve of the usage of their homeworld's name by a renegade chapter.
Marthios – Large planet that consists mostly of dense jungle and a few clear plateaus. Currently the battleground between the Angels Incarnate and the renegade 106th Quesran Regiment.
Avigris – Gas giant 6000 miles in diameter. Vox, radio and psychic communication are neutralized by unidentified gases in its mass, for this reason it is avoided.
Geanon – Dense jungle planet with an extremely poisonous atmosphere.
Triton- planet completely covered in water. Notable landmarks are Equarium Spaceport and Equarium Sewer complex.
Darkhelius – Planet with completely black / dark brown soil. No notable landmarks.
Cardium Asteroids – Thick asteroid field which encircles the inner 10 planets of the galaxy. Large unknown beast populace.
Ysera – referred to as "The Dead World". Barren rock host to a massive amount of unknown deacivated defense apparatus. Is beyond gravity of Quesra Star, hangs still in space facing northeast sector of galaxy. Fired on Abbadon the Despoiler's fleet during the Horus Heresy.

Angels Incarnate
The Angels Incarnate are a new chapter, the forming of the chapter yet to be approved by the Emperor. They operate in ten companies and are always at full strength due to their 'leave' system.
In times of defending the world, the Angels always have one advantage; due to the small size of the planet, any invading forces always assume that not many forces will be needed to destroy the planet. They are always very wrong. The Astartes have an expression which judges the defense of the planet and its moons quite accurately; "Ground gained is not by meters, but by corpses."
Adeptus Astartes
The Adeptus Astartes of the Angels Incarnate consider their founding chapter to be both the Blood Angels and Dark Angels. However, significantly larger respect is paid to the Blood Angels, most likely because of how much more ground the Blood Angels had liberated from the Chaos Space Marines & Tyranid Swarm during the Battle for Quesra. This is shown in their armor. The Blood Angels secured more Agri-domes and Defense Apparatus, but the Dark Angels stayed to secure the Hives and the Spaceports, where most of the population was. Therefore, the Arms and Legs of an Angels Incarnate are red in tribute to the Blood Angels, while as the Dark Green of the torso and head are in tribute to the Dark Angels.
In truth, the Angels do not follow the Codex Astartes, instead using it as a helpful guide. An Astarte may come back to his headquarters from a crusade of being a Tactical Marine, and decide to switch to being an Assault Marine. He simply walks to the Armory, requests some new armor, and within a few minutes he is transformed.
Another way that the Angels differ from the Codex Astartes is by numbers and chapter strength. The Chapter has a leave system, in which an Astarte may go home or abroad on leave, to see his family, friends or otherwise. Then, after a period of time, the Astarte is recalled to active duty and leaves to go back to the Chapter. This means that hundreds of Astartes are on leave, while others are still in active duty. This also means that the Angels Incarnate Chapter Strength may be 950-1000 active Astartes, but the number of registered Astartes is well over 3000.
When on leave, an Astarte may engage in civilian activities, such as construction, agricultural work, security, or he may choose to re-train himself to relearn any skills that he may be incompetent at. Such as a Devastator Marine, on leave, re-learning close combat skills so that he may be an Assault Marine in his next time of duty.
Chapter Master Primus Deus
Primus is the only survivor of the Battle for Quesra still alive today. It is by his tenacity and strategic skill that the chapter today stands fully operational and ready to move towards any crusade that would be worthy.
Primus is a nine foot tall space marine who is permanently encased in Terminator Armor.
This is due to him being too badly wounded to be extracted from his suit, to be put into a Dreadnought or otherwise. The most skilled and senior of the Adeptus Mechanicus have inspected his wounds, but all they could do without killing him was replace the missing limbs. Everyone agrees that it is truly by the will of the Emperor that he is still alive.
Primus does not talk often, but when he does, it is usually to communicate tactics with his superior officers, and other times to crush any threat to his troops' morale.
Even during his youth, Primus showed great signs of becoming an Astarte. One recollectable moment was when he rallied his Young Army platoon from the brink of failure, to becoming top of the battalion within one training exercise that was to simulate the assault and defense of an outpost that lasted three days and nights. By the dawn of the fourth day, the three opposing platoons gave up, and Primus's platoon emerged victorious through his leadership, skill and tenacity.
Primus was in the 4th company of the Blood Angels during the Battle for Quesra. He was a Terminator modded with a warp-pack, and he was armed with a power sword and a storm bolter. He participated in the storming of the Bastion Incorus, and he eliminated roughly 300 heretics during the close-quarters and short-range fighting within the middle levels of the Bastion, 0900 hours into the whole battle.
Currently he has the largest number of modifications to his amour in the chapter. There are storm bolters implanted into his power fists, and he can pick up his own power hammer, the Angel's Fury, at any time.
Currently he is engaged on a crusade on the asteroid field on the outer regions of the subsector.
Specialized Angels Incarnate Wargear
Angels Incarnate has a combat doctrine that differs greatly from the other chapters and the Codex Astartes, and they modify the Wargear as such.
Armor
The Tactical squads have significantly more armor than any other, because they are on the front lines in the initial stages of the assault. Assault units have slightly lighter armor to preserve their maneuverability. Devastators and Scout units have been left unchanged.
Weapons
Blades

In the later stages of the assault, all units will be within close quarters combat. So they have added a combat blade to the ends of their guns if they don't already have one. There are three classes of blades; Regular blades, which are basically a knife attachment, chain-blades, which are a small chainsword upgrade to your weapon, and power blades, although the latter is reserved for Sergeants, Veterans and units of high rank.
Heavy Weapons
The Devastators of the Angels Incarnate have a huge array of long-range weaponry to batter the enemy as they advance to engage in close combat. But as the value of the Devastator is paramount, so they have made hundreds of improvements to their existing weapons.
Mortar Rifles
The mortar rifle is a modification of the standard Astartes Bolter, except it has an advanced shell. It fires, literally, a bomb which when it hits something, detonates. This is fired more at a place than a target. It is used as a quick, cheap, area effect weapon. ATP-47 Ammunition may be acquired to give it tankbusting capabilities.
To operate the mortar rifle, you load in the bullet, aim and fire, unload the bullet by hand then reload the next bullet. Mortar rifles are often used as anti-tank weapons by General Tiberius's traitor 106th Regiment.
Angels Incarnate Combat Doctrine
The Angels Incarnate have two tactics that are derived from the same general strategy; Indomitable advances of varying speed towards the enemy while using ranged weapons to whittle down opposition, then extensive use of melee weapons to crush any remaining enemies.
The early stages of the advance are simple. Assault and close-combat troops are kept at the back, to minimize their casualties and preserve their effectiveness. Tactical units are brought to the front to withstand enemy fire. Devastators and Heavy weapons units are kept in the middle, to lay down suppressive fire and batter the enemy from afar.
Once the Angels' and the enemy's lines have met, the Assault troops make a dash forward through, or above if they are equipped with jump packs, their comrades and strike hard and fast into the enemy. This is often met with good results, because the enemy is too battered from the initial devastation wrought by Heavy weapons units to put up any kind of proper resistance, and the Assault units are trained to maximize their fighting potential.
Adeptus Sororitas
Due to the Adeptus Sororitas being too thin on the ground at Quesra, they have been absorbed into the Angels Incarnate Chapter, serving as support units on the battlefield and Repentia often place themselves as chapter serfs.
A Sororita's work on Quesra is made easier due to the fact that they, being part of the Angels Incarnate, have the full support of the civilian populace. This means that the civilians are only too happy to help out the Sororitas root out and exterminate any threats to the Quesran populace and the Angels Incarnate.
One of the duties of the Angels Incarnate Adeptus Sororitas is to hunt down and eliminate the "Converted One". Hundreds of search warrants are targeted at him, and the Sororitas have passed a law that allows any person of Imperial Authority to conduct searches of all places in the hunt for the "Converted One", but this has so far proved ineffective.
Adeptus Mechanicus
The Angels Incarnate Adeptus Mechanicus are the most active part of the chapter. They never see a moment's peace, except when they sleep. The Angels Incarnate Branch of the Mechanicus was formed during the Battle for Quesra. The Techpriests and Techmarines of both chapters, after a fairly shaky start, managed to work together to create some truly amazing creations.
124th Armored battalion "Warp Tanks"
A few unidentified Techpriests have been known to stay with the 12th armored battalion of the Quesran Imperial Guard, and conduct work on some of the less used Leman Russ Battle tanks.
It is rumored that they daily conduct deals with the Anthilos Craftworld Eldar, trading building materials and services in exchange for some of the less used teleportation devices in their possession. The Techpriests have managed to attach them to a few Leman Russ battle tanks, making the tanks capable of teleportation.
This makes the tanks in question lethal in combat and pricelessly valuable. It is vital that General Tiberius and his traitor 106th Regiment do not acquire any of these.
68th "Storm Elites"
There is recorded evidence of the Adeptus Mechanicus removing some muscle tissue of regular guardsmen and replacing the tissue with robotic cables, then adding a layer of armor on top of their skin. This allows the Guardsmen to pick up the heaviest of weapons and use them as regular firearms, at the cost of decreased movability. This has yet to be approved by the Chapter Master Primus.

Imperial Guard
The Imperial Guard in this system have several major advantages; first, the lack of need for propaganda or motivational devices, two, the sheer numbers of the civilian populace, and three, the populace's military training. This means that the Imperial Guard do not have to forcibly conscript anyone at any time; Imperial guard recruiters often have to simply show up for the recruit to grab their weapons and head for the front lines.
One of the functions that the Quesra Imperial Guardsmen run is the Young Army. All civilians receive military training after the age of ten, so that they can defend themselves if need be. The Young Army furthers this training, so by the time that the Young Army Guard graduates the course, they are separated only by age from joining the Imperial Guard.
If a Guardsman is deemed worthy enough at the right age, he may join the Adeptus Astartes. The Oldest recorded Astarte new recruit was Brother Samatiel of the Fifth Company, at sixty years old. The Youngest was Brother Avus, of Seventh Company, at fourteen years old.
The Young Army
The Young Army is comprised of the hundreds of thousands of people that are too young to join the Imperial Guard. This is almost always the sons and daughters of existing Imperial Guard Members.
Every civilian receives the standard, compulsory military education. But most feel that this was only a paltry class lesson, not enough to actually remember anything. So they then sign themselves up for the Young Army.
The course of a Young Army Soldier is short and action-packed. Every day there are drills, marches, exercises and, occasionally, field exercises overseen by Astartes on leave. Young Army Soldiers are given mock ranks. The mock rank that you attain as a Young Army Soldier is, by the trial and error of training, a fairly accurate summary of the rank you are likely to attain if you sign up for the Imperial Guard.
Within the Young Army you can receive six awards;
The Army of Merit medal, which you receive by exceptional conduct in Basic Training, The Imperial Youth medal, which you receive by outstanding performance in an exercise.
The Imperial Wings medal, which you receive if you perform exceptionally well in training exercises for aerial equipment.
The Angel's Hammer medal, which you can receive by displaying metorious service in assistance to any Adeptus Astarte in combat,
The Order of Sanguinius, and its classes, First, Second and Third, which you can receive for several dutiful services to the Imperium.
And the final, greatest award a Young Army Soldier can get is the Young Army Medal Of Honor, which is only given to the best of the best. It is also interesting to note that nearly all that have gained a Young Army Medal Of Honor have almost always been recruited into the Angels Incarnate Space Marine Chapter shortly afterwards.
Traitor 106th Regiment
The 106th regiment of the Quesran Imperial Guard, which are based at the western regions of Marthios, the sixth planet outside the Quesra Star. They are not heretics, instead choosing not to believe in any religion.
General Tiberius
The 106th regiment is led by General Tiberius. He has chosen to secede from the Quesran Imperial Guard, and he executed those that stood against him or tried to stage a coup. His own troops are motivated by fear of him, rather than any particular sense of duty.
He is, tactically, a genius. He has trained his troops, after ambushes, to scour the corpses of any opposing troops to steal their body armor and weapons. This has resulted in his troops being extremely resourceful and well-equipped.
He has also trained his troops to hijack any opposing amour. This means that a lot of Quesran Imperial Guard tanks and support vehicles are now in the hands of traitors. To this end, both the Angels Incarnate Astartes and any supporting infantry have been armed with melta-bombs to attempt to stop his armored advance.
54th Regiment
The 54th have participated in the Battle for Quesra, and aided in the Assault on bastion Incorus. Since then, they have become famed for their Armor division, which spans 60% of their combat force.
124th Armored Battalion "Emperor's Hammers"
The 12th Armored battalion has gained fame throughout their service, by means of assembling a huge armored force. Currently they are engaged at Marthios, in engagement with General Tiberius's traitor forces.
Warp Tanks
There have been some rumors about some Adeptus Mechanicus Techpriests experimenting with a few of the less used Leman Russ tanks within the 12th Armored. It is unknown how they gained the materials and machines necessary to create these supposed creations. The rumors are that these armored units are capable of short-distance warps of up to 50 feet.
"The Red Gods of War"
The crews of the artillery battalions of the 54th most often stay together in groups of more than ten. Seeing all these units firing at one target often inspires the Imperial troops, and often causes fear at any targets. They have fitted customized sound devices to the barrels of their vehicles, and these cause the fire of the vehicles to denote to a very deep note, which both creates the illusion of thunder, and sends shivers down the spines of anyone within a 10-mile radius.
68th Regiment
The 68th Regiment is today the most numerous force of the whole Quesran Imperial Guard. They currently number well over three million. They have bases all over Quesra, and draw a huge number of troops daily. They are led by the legendary General Arkusis. Currently they are engaged in pacifying the area which General Tiberius and his 106th Regiment is said to be in operation.
Storm Elites
There have been reported instances of Guardsmen Picking up Heavy bolter Cannons whole and lifting them to move to another place. The weight of a Heavy Bolter Cannon causes them to be slow in movement, but deadly in firefights.
Lightning Infantry
The most prestigious unit within the 68th. The Lightning Infantry can be identified by various badges, patches and insignia of the number 68 in front of varying images of a lightning bolt.  They are most often deployed by Dropping into heavy combat areas, behind enemy lines en masse. This means that the enemy can quickly be surrounded and annhilated.
Their armaments are mostly sub-machineguns, with the armor being minimized to ensure agile movement and maximum comfort while in active combat. As a result, they are fast, agile and highly skilled with their weapons.
81st Regiment
The 81st regiment was renowned since their forming. They are balanced in terms of combat personnel, having a 2:1 infantry to tank ratio. They participated in the Battle for Quesra and all of the major conflicts of the past 30 years.
64th Airborne Division
This is the utter elite of the whole Quesran Imperial Guard, those who are too old to become an Astarte or have not passed the training rituals of the Angels Incarnate. The Airborne participated in the Battle for Quesra, and have since been the striking end of any large Imperial Assault.
Sergeant Mark Young
This man is, today, nothing less than a hero. His sacrifice of his life meant that the Chaos Bastion Incorus was leveled. He broke through the Chaos defenses by use of multiple frag grenades, and into the main chamber. Under fire from heretics, he armed and detonated a nuclear device to level the citadel on top of the heretics' heads. His family received an Order Of Sanguinius, First Class, the respect of millions and the Imperial Guard Medal Of Honor. He received a hero's burial at the surface of Quesra. Over 500,000 civilians attended his burial, along with all those that fought beside him. Today, his name is legend.

Civilian Populace
A civilian's life on Quesra is not complicated. Everyone above the age of ten will receive compulsory military training, as well as training in other fields.
For example, one craftsman, by trade, may be sitting in his workshop tapping away at some hand-tools. Then the Alarm Siren sounds. The craftsman puts down his tools, runs to the nearest Imperial Guard garrison, and receives arms & armor from the Armory. Now that craftsman is transformed into a Guardsman.
This means that, even though they are registered Guardsmen, people may choose to pursue a second field, such as farming or engineering.
Due to the militaristic doctrine of the Angels Incarnate, and Quesra, it is not uncommon to see an Astarte grandfather, Imperial guard fathers and sons, and in some cases members of the Young Army, posing in the same family photograph.
The order of prestige on Quesra runs in this way: Young Army at the bottom, the least. Imperial Guard is actually to the side, because the Guard is too large, by rank and organization, to fit in between anywhere. Anything of Adeptus rank is always regarded as the highest rung of the ladder, and the best of the best.
Interestingly, the Sergeant of the Tactical Marine Squadron of the Angels Incarnate Fourth company, before his death in combat with Chaos Marine Forces, said;
"The Guardsmen envied us because of the armor we wore, the weapons we had, the prestige we received. We were seen as the elite, the best of the best. We were cocky young fools."
Abbreviations and Slang
The Angels Incarnate civilians have made their own abbreviations for many things. Some see this as heresy, both ways. Also, the names of the same abbreviation
The God Emperor - "Emperor", "God", "Father", "Our Father" (colloquially), "The God Father of Man".
"Playing Emperor" - Common term. Used to describe someone in command who completely micromanages and dominates every single detail, or someone who is attempting to change something drastic.
Sanguinius (Primarch) - "Angel", "The Angel", "Our Saviour", "Guardian Angel".
"Keep your wings on!" - Common term. Told to someone who does something exceptionally heroic, or whenever someone does something, fully knowing that it will be to their disadvantage.
"The Angel is with us!" - Common term. Often said when someone arrives and helps out with something for no apparent reason.

Psykers
The Angels Incarnate subsidise an entire planetary system. This means that their population is huge, and therefore the number of psykers must be rationalised.
The current number of recorded psykers are well over 20% of the population. Most of them have developed an immunity to corruption, whether or not it is Chaos or simple greed, and it is for this reason that they are employed as psychiatrists, lawyers, and other various roles within the judicial, military, governmental and social parts of the civilian populace.
Notable Psykers
Tibiscus Arkium – Planetary Governor. Is responsible for all reforms in the past two years. Very popular, not corrupt, happily married and faithful to the Emperor.

The Inquisition
The Ordos are well established within Quesra and the Angels Incarnate. Inquisitors may don civilian clothing and venture camouflaged into the public. They will find themselves in a stable populace where a mutual hatred of anything not of the Imperium, except for a few outliers, such as the Eldar. Inquisitors have been known to venture into the worlds of the Quesra system.
The Inquisition, and all the Ordos respective, are based on Quesra itself, at the Citadel Imperatorus of Repatia.  The citadel is close to Nova York Spaceport, so any member of the Ordos will find a way through the spaceport's functions to anywhere in the Quesra System
Inquisitor Rastorius
Rastorius is currently the oldest Inquisitor in the whole Quesra system. He has been to every planet, and has compiled a detailed mass of information on everything from the civilian populace to the Anthilos Eldar. He was responsible for the sanctioning of the entire Craftworld Anthilos.
Rastorius also maintains close ties with the Chapter Master Primus. They were friends since childhood, and to this day they maintain close contact. Rastorius also has good relationships with all major leaders in all fields.
He has also written short reports that are meant as quick updates to be sent to the Departmento Administorum of Terra.
Rastorius's Reports – shortened versions
The Angels Incarnate – Pure Space Marine Chapter. Dominant military force in subsector. Harbor mutual hatred of Chaos and Tyranids.
Quesran Imperial Guard – Secondary dominant military force in subsector. Consists of roughly six hundred regiments, each divided into four to six companies, which are divided into four to eight battalions. Each regiment specialises in one field of combat, and they have taken this into their regimental name, i.e 64th Airborne, 86th Armored, 54th Infantry.
Civilian Populace – harmless for imperial forces. Harbor mixed emotions towards Eldar, and hatred to chaos and traitors. No recorded heretics or mutants. Moderate amount of Psykers.
Tibiscus Arkium – The Planetary Governor. Is responsible for all reforms in the past two years. Very popular, not corrupt, happily married and faithful to the Emperor. Also a personal friend.
Lord Worthington – Head of Lion's Forge. Responsible for all manufacturing on Quesra, from baby bottles to war materiel. Is of sound belief in The Emperor. Carries a watch with a likeness of the Emperor carved into the back.
Chapter Master Primus – Chapter master of the Angels Incarnate. Pure belief and righteous actions. Proven faith in countless tests of faith. Permanently encased in Terminator Armor due to his blood clotting to the armor. Great friend and ally.
The "Converted One" – infamous arms dealer. Is responsible for delivering war materiel to various guerrilla groups fighting against traitor 106th outside of Imperial guard control. Status is pro-Imperium.
Lord Regent – Commander in chief of Quesran Imperial guard. Most bureaucratic bastard in the whole subsector. Is weak-willed and inefficient. Tends to follow the point of view of the last person who spoke. Faith is highly unstable, will be replaced as soon as possible.

Xeno Activity
Eldar
Craftworld Eldar

The remains of Craftworld Anthilos are floating in orbit around Ailera. Occasionally the Eldar venture down to the surface, but are treated with changing reception from the civilians, Imperial Guard, and Angels Incarnate. Their reception may range from open hostility if they venture down to take something, or friendliness if they come down to give something.
They have repeatedly stated that their only desire is to rebuild their craftworld. In exchange for funds for materials, the Eldar often take secondary tactics such as trading or becoming mercenaries. Piracy is literally unheard of, as the Imperial Guard have huge defensive systems at work constantly to make any space within 5 light years of the planet.
During the Battle of Quesra, the Eldar formed a temporary alliance under Captain Lucius of the Blood Angels. A combined Eldar, Guard and Angels force swept both the Tyranids and the Chaos Space Marines from the planet. The Eldar then returned to the remains of their craftworld and began repairs to the hulk.
Sometimes, when new Inquisitorial officers get transferred to Quesra, they do go up to the craftworld remains and conduct a formal investigation. Always, however, the officers come back and report no hostilities to be had.
Most of the senior officers within the Anthilos Eldar were killed before they arrived. This is, no doubt, linked to the current state of their Craftworld. As a result, the highest ranking, and oldest, Eldar in the vicinity is one lone Warlock by name of Sil'tor.
There have been recorded times of Eldar-Angels co-operation, such as the Battle of Quesra, and the recapture of the Angels Incarnate Strike Cruiser Archangel.
To this day, the Anthilos Eldar's motives remain the same.
Dark Eldar
There has been only one Dark Eldar Incursion within the system was in the hijacking of the Angels Incarnate Strike Cruiser Archangel. The Angels Incarnate were aided by some of the Craftworld Eldar, led by Sil'tor, leader of the Anthilos Eldar.
Tyranids
There are no remains of Tyranids on Quesra or its Moons, or its system because of the purging in the aftermath of the Battle for Quesra. The Young Army, however, still conducts survival exercises on how to combat the Tyranids.
Chaos
Demons

There is a global hatred of Chaos and demons on Quesra. This makes it difficult for demons to gain any support whatsoever. The little demon activity was slow and ineffective, and gained through blackmail and oppression. Soon afterwards, the Adeptus Sororitas are always there to exterminate the demons and free the oppressed.
Chaos Space Marines
The "Converted One"
The very existence of the 'Converted One" is in heavy question. Foremost of which, how did he survive the purging after the Battle for Quesra? Hundreds of questions follow the "Converted One" wherever he appears.
He is said to be one of the Chosen that has been said to have fought in the battle for Quesra. This is to be confirmed, because hundreds of psykers have attempted to search for his Chaos taint, but none exists.
There are dozens of recordings of interviews between one unidentified journalist and the "Converted One" that take place over the span of several months. These have been scattered everywhere over Quesra and all of its moons.
They are of more value than half the Lion's Forge industrial sector because the Inquisition has put large reward sums for these tapes, due to their content, and it is for this reason that many attempts to collect them have ended with the one collecting them being shot and betrayed by their own colleagues. Because of this, the recordings are scattered far and wide, and are in varying degrees of repair. The Quesran branch of the Inquisition currently has 172 tapes of these Interviews.
He is, today, the most notorious arms dealer within the subsector. The past sixteen civil conflicts between the populaces of Quesra, its moons and the subsector have been aided and abetted by the "Converted One". Every gun, every bullet, every corpse can be traced back to him.
4th, 5th and 6th companies of the Black Legion
These heretics were the cargo of the Death Chorus, a ship of the Chaos fleet that got separated from the main fleet by a warp storm and made its way to the surface of Ailera. The Chaos Space Marines deployed to the planet's surface, and met little resistance. So they set up the Bastion Incorus, and awaited contact from the Chaos fleet.
Heretics
It is difficult for any heresy to occur at Quesra, because of the populace's teachings, and the, often brutal, demonstrations made by the Quesran branch of the Ordo Xenos. Another key factor is the global hatred of Chaos and Demons.
Orks
The only Ork presence in the whole subsector is on the planet of Gretann, the first world away from the sun in the system. It is similar to the planet Mercury, planetary neighbor to Holy Terra.
When the Orks are facing the Quesra Star, they are brought to a point where their skin may boil alive if they are in the sun for more than 20 seconds. Huge amounts of radiation, heat and light make it difficult for the Orks to survive without shelter.
When the Orks are not facing the sun, they are subjected to temperature drops equal to deep space. Also, the atmosphere thins because of the lack of heat energy from the sun, so it becomes difficult to breathe.
Angels Incarnate Astartes on leave may go down to the Gretann's surface in heavily modified Terminator armor and annihilate Orks for sport. Any Landings are conducted by drop pods that are self-destruct within 5 minutes of landing.
It is difficult for Orkoids to survive on Gretann. But they somehow manage to muddle through and survive to come at the Terminators whenever they land again. There are no means of them leaving the planet, so they are left where they are.
This is a guide to my own chapter, the Angels Incarnate. Most things that I deem worthy of knowledge are published there
***PLEASE*** comment what i have missed/what you think i need to include, and it'll be featured in the new revised edition that i will publish whenever. :) otherwise, enjoy

Warhammer 40,000 Space Marines / Tyranids / Chaos Space Marines etc etc (C) by Games Workshop.
Mortar rifles, ATP-47 rounds, Warp Tanks, "Lightning Infantry" by me.
"Storm Elites" were influenced from Medal Of Honor Airborne - the big black suited buys with huge ass machine guns and metal gas masks.
The "Converted One" :D small reference to The Jackal from farcry 2 there XD lol

***Version 2*** - Now includes Psykers and the Inquisition!
***Version 3*** - Cleaned up, added formatting and the additional information thing at the top.
© 2011 - 2024 GeorgesConcepts
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Eclipsepheonix's avatar
i know i can't complain but you could space out the paragraphs. plus can I use this for my space marine and imperial guard rebellion army's?

space marines- Rising sun crusaders (Japanese themed).

imperial guard- Highcron shadow hounds.